Hello everybody!
I have a goal to develop a vessel with alot of moving parts, cargo ability (perhaps a mix of UCGO and XR style payload), UMMU capable with oxygen limit, and damage detection.
I realize that this is alot to undertake as a first project for a newbie to developing/programming, So I plan on doing a number of small projects to help familiarize myself with the procedures neccessary to produce a quality vessel with limited bugs.
The problem is I have very little background in this field. What I am looking for is someone/s who has developed a vessel which utilizes one or more of the above parameters, and is willing to guide me through things. I'm not looking for someone to hold my hand through the whole process, just someone who I can refer to when I have no idea where to turn.
I have alot of the tutorials made by Pablo Luna saved/favorited, Just need help getting things in simpler terms from time to time.
Thanks in advanced!
I have a goal to develop a vessel with alot of moving parts, cargo ability (perhaps a mix of UCGO and XR style payload), UMMU capable with oxygen limit, and damage detection.
I realize that this is alot to undertake as a first project for a newbie to developing/programming, So I plan on doing a number of small projects to help familiarize myself with the procedures neccessary to produce a quality vessel with limited bugs.
The problem is I have very little background in this field. What I am looking for is someone/s who has developed a vessel which utilizes one or more of the above parameters, and is willing to guide me through things. I'm not looking for someone to hold my hand through the whole process, just someone who I can refer to when I have no idea where to turn.
I have alot of the tutorials made by Pablo Luna saved/favorited, Just need help getting things in simpler terms from time to time.
Thanks in advanced!