Problem Spacecraft appears partly underground

7a7a

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aaafut.jpg


I have tried moving it up/down in Anim8or, and than converting it again with 3ds2msh, but nothing happened. It always appears in the same place. Please help!
 
Have you checked your touchdown point coords?
CG location parameter?
 
aaafut.jpg


I have tried moving it up/down in Anim8or, and than converting it again with 3ds2msh, but nothing happened. It always appears in the same place. Please help!

Imaš u Orbiter folderu Orbitersdk utils Shipedit.exe,s njim otvori mesh i kod bounding box izaberi srednji rezultat u ljevoj zagradi.
Onda u config file stavi pod COG= bez minusa.
 
Thank's Keith, hvala liber. This is my first project so i just copied .ini file from another spacecraft.

I have edited touchdown points, looks fine now!

222djj.jpg


:cheers:

---------- Post added at 08:57 PM ---------- Previous post was at 08:18 PM ----------

Ehm, problem again...

When i start Orbiter, my spacecraft is on the ground level, as it should be, but when i fly it around and then try to land it, it falls right through the ground again!?!

:confused:
 
Remove touchdown point,leave only COG?

Or both, even.

I take it you are using spacecraft.dll? If I remeber, in SC there can be LAUNCH POINTS and TOUCHDOWN POINTS (?). Try checking if they are the same?

PS. Cool vessel!
 
Yep, I'm using Vinka's spacecraft.dll...

This is my .ini file:

[PARTICLESTREAM_1]
NAME=engine
SRCSIZE=8.0
SRCRATE=3
V0=150.0
SRCSPREAD=0.3
LIFETIME=3.5
GROWTHRATE=4
ATMSLOWDOWN=3.0
LTYPE=DIFFUSE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=2
ATMSMAP=ATM_PLOG
AMIN=1e-4
AMAX=1

[CONFIG]
MESHNAME="Lutalica-X1"
SIZE=5
EMPTY_MASS=0.5e3
FUEL_MASS=1.0e3
MAIN_THRUST=0.25e6
RETRO_THRUST=0.25e6
HOVER_THRUST=0.25e5
ATTITUDE_THRUST=15e3
ISP=9.7e9
TRIM=0.05
PMI=(15.5,22.1,7.7)
CW_Z_POS=0.09
CW_Z_NEG=0.09
CW_X=2
CW_Y=1.4
CROSS_SECTION=(7.032905E-02,0,0)
COG=2.46
PITCH_MOMENT_SCALE=0.00005
BANK_MOMENT_SCALE=0.00005
ROT_DRAG=(1.5,1.5,1.5)
WING_ASPECT=0.7
WING_EFFECTIVENESS=2.5
LAND_PT1=(1.478,16,5)
LAND_PT2=(-1.478,16,5)
LAND_PT3=(0,16,-5)
VISIBLE=1
CAMERA=(0,30.20)
MAIN_PSTREAM1=engine

[EX_MAIN_0]
OFF=(0,0,-5.78)
DIR=(0,0,-6)
LENGTH=4
WIDTH=1

[EX_RETRO_0]
OFF=(0,0,5.59)
DIR=(0,0,9)
LENGTH=1
WIDTH=0.5


What is COG line for?

Where are Launch Points?

Do you know if there is a detailed explanation of .ini file lines somewere on this Forum?
 
If you download Vinka spacecraft3 than you got and spacecraft doc.

Some cool tutorial from ar81: link
 
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