On page 118 of the Orbiter manual (2006+P1 version), it lists the speed ot light as one of the constants Orbiter uses.
Just wondering -- is this actually used for anything? There aren't any relativistic effects, of course. I thought maybe planets, etc. are represented according to their "apparent" instead of "real" positions (e.g., maybe when you're looking at Mars from LEO, you're seeing it where it was X minutes ago), but I haven't been able to construct any sort of situation where this would make even one pixel of difference, even at 10 degree FOV. On the other hand, I could easily be missing something.
So, what does Orbiter use this parameter for, if anything?
SAM
Just wondering -- is this actually used for anything? There aren't any relativistic effects, of course. I thought maybe planets, etc. are represented according to their "apparent" instead of "real" positions (e.g., maybe when you're looking at Mars from LEO, you're seeing it where it was X minutes ago), but I haven't been able to construct any sort of situation where this would make even one pixel of difference, even at 10 degree FOV. On the other hand, I could easily be missing something.
So, what does Orbiter use this parameter for, if anything?
SAM