Project Sun-tracking solar array module

T.Neo

SA 2010 Soccermaniac
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Just a simple, solar array that can be used for station building/etc.

Blue- solar arrays.
Magenta- solar array roll-up canisters.
Light blue- Solar array support structure.
Pink- Rotational joints.
Yellow- additional equipment.
Green- truss structure.
Red- unpressurised CBM port.

attachment.php


Anyone interested in coding such an addon can PM me for more details. :tiphat:
 
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You would benefit from some beta gimbals (between the light blue and magenta parts).
 
MBR ITS addon does exactly what you're planning now, without CBM, of course.
 
You would benefit from some beta gimbals (between the light blue and magenta parts).

Yes... those are very important, I just have not modelled them yet. :P

MBR ITS addon does exactly what you're planning now, without CBM, of course.

Yes, but this is supposed to be easier on low-end machines... the MBR ITS panels fold out in an accordion-like manner, which is truthful to the arrays on the ISS, but takes up a lot of polys that you don't really need once the panels are deployed.
 
IDK if it's even possible, but can't you use one (more detailed) mesh for the deployment phase, and replace it with a simpler mesh once it's fully deployed?
 
IDK if it's even possible, but can't you use one (more detailed) mesh for the deployment phase, and replace it with a simpler mesh once it's fully deployed?

I don't see why not, you'd have some sort of callback event that gets trigged when the animation is complete and you'd reference a different mesh - a bit like the process used when staging a rocket - you delete the original mesh and replace it.
 
I don't see why not, you'd have some sort of callback event that gets trigged when the animation is complete and you'd reference a different mesh - a bit like the process used when staging a rocket - you delete the original mesh and replace it.
Yes, that really would be the best solution. The frame rate hit from the old MBR_ITS modules is barely tolerable on my old machine. But it is a bit of a nightmare to do (for the MBR_ITS), and I haven't seen Mustard around for ages.....so don't know if it ever will get done. So some panels that are easier on the frame rate is a good idea, I reckon.

Cheers,
Brian
 
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