Programming Question Texture to dds

MartyMan

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EDIT: I have a .msh now, I just need to get the textures into the .dds formt. How do I do that from sketchup pro?


Thanks,

marty
 
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If you don't have animations, you can make a config file and have it as a basic VESSEL@ class. Get the Orbiter SDK, and in the SDK/Docs folder you'll find the references on how to do this.

A more advanced vessel with animations can be created using Vinka's Spacecraft3. Seems to me there's links to SC3 tutorials in the "tutorials" sub-forum
 
If you don't have animations, you can make a config file and have it as a basic VESSEL@ class. Get the Orbiter SDK, and in the SDK/Docs folder you'll find the references on how to do this.

A more advanced vessel with animations can be created using Vinka's Spacecraft3. Seems to me there's links to SC3 tutorials in the "tutorials" sub-forum
Can't I just use an existing config file? Say from the delta glider. I don't need it to have realistic physics, just bsc elementary ones.
 
Sure, just rename the copy appropriately, and it should be visible. I'd suggest using the Shuttle-PB, however. You want to use the config from a vessel which is a plain VESSEL2 vessel, and the DG has a seperate .dll. Look for a vessel with no animations or 2D panel, etc. Otherwise you could have problems with missing meshgroups and textures, etc.

Not at home, but IIRC you need a config that doesn't contain a "Module" line, or has VESSEL2 listed as the module. The stock DG, for instance, has "Module - dg" or somesuch, and there is a .dll with the same name (dg.dll) in the modules directory somewhere.
 
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