Time Skipping

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Whenever I speed up time to past 10x the game gets very laggy and sometimes crashes. I’m currently playing the Apollo 11 Mission and noticed in the Flight Plan that there is an 11 hour sleep period and I don’t really feel like waiting for multiple hours while nothing is done. Does anyone know how I can speed time up to even 1000x without it becoming laggy?

Also when I speed to 10x even the spacecraft starts to roll around. I have been using the KillRot button in the GNC MFD...I don’t know if this is a good way to get around it.

Thanks
 
Try deleting any unnecessary ships from your scenario using the scenario editor before time compression.
 
Whenever I speed up time to past 10x the game gets very laggy and sometimes crashes. I’m currently playing the Apollo 11 Mission and noticed in the Flight Plan that there is an 11 hour sleep period and I don’t really feel like waiting for multiple hours while nothing is done. Does anyone know how I can speed time up to even 1000x without it becoming laggy?

1000x is not feasible while using the Virtual AGC and AGS, I think. NASSP needs to run up to 3 emulators at the same (2x AGC, 1x AGS) and those are doing a specific number of cycles per second of simulated time. So the higher your time acceleration, the higher the CPU usage with those emulators. You can of course power down the computer(s) completely and pull all of their circuit breakers. That way a higher time acceleration should be possible. I'm using 50x max. during translunar coast, 100x might be possible without stability issues. Also the panels in NASSP use outdated graphics tech, so they can be quite CPU intensive as well. So when using time acceleration it is best to switch to some panel with little going on, for example the panel with the LEB timers (down and left from the CSM main panel). I'm usually using that panel so I can still checkthe mission time and when to leave the time acceleration.

Also when I speed to 10x even the spacecraft starts to roll around. I have been using the KillRot button in the GNC MFD...I don’t know if this is a good way to get around it.

That's probably caused by some guidance system trying to do attitude hold. Either use CMC and FREE or SCS and high attitude deadband and rate. Then the RCS shouldn't be firing anymore. Or disable all the Auto RCS Select switches on panel 8.
 
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