Hi, I don't see this bug in the forum, so I report it
it's a minor bug, (not important to play) so perhaps it's easy to fix it
it's occurs only since transx 3.12
here it is:
========================================
A. Orbiter version:
[X] 1) 060929 (2006-P1 edition)
[_] 2) other:
=============================================
B. Bug category:
[X] 1) Crash to desktop (CTD)
[_] 2) Faulty behaviour of physics engine
[_] 3) vessel-specific problem
[_] 4) planet-specific problem
[_] 5) surface base-specific problem
[_] 6) Visualisation problem
[_] 7) Documentation
[_] 8) other
=============================================
C. Bug can be reproduced with orbiter core installation, using only the orbiter base package and any patches:
[_] 1) yes
[X] 2) no
You MUST install a clean orbiter core (base package+patches) to answer this question.
If you can tick "yes", your bug will have a much better chance of being fixed.
If "no", give the MINIMUM list of addons required to reproduce the bug: (don't just list all addons you have installed, but make an effort to isolate the minimum configuration). For each addon, list name, version and download location.
_____Addon_________________version________________location
1)TransX 3.12 -> 3.13.1
2)
...
=============================================
D. Bug can be reproduced without any modules loaded (empty "Modules" list):
[_] 1) yes
[X] 2) no
If "no", give the MINIMUM list of plugin modules that need to be activated to create the bug:
1)TransX
2)
...
=============================================
E. Problem description:
1-start orbiter with "Start paused" ticked
2-Exit orbiter (currently paused)
=> CTD
crash occured only with transx 3.12 and later
it works fine with transx 3.11
Transx don't have to be loaded in mfd
No CTD if transx is loaded in mfd
I know it's a minor bug but it's one
thanks for transx
best regards
=============================================
F. Bug can be reproduced with one of the default orbiter scenarios:
[X] 1) yes
[_] 2) no, requires separate scenario
[_] 3) not applicable
If 1) give scenario name: DG Mk4 in orbit.scn
If 2) list scenario here:
=============================================
G. Graphics modes:
[X] 1) bug occurs independent of screen resolution and mode
[_] 2a) only in fullscreen mode
[_] 2b) only in windowed mode
[_] 3) only at resolutions (list):
[_] 4) only with video devices (list):
=============================================
H. Visual effects: Bug can be recreated with all options on the "visual effects" tab disabled:
[X] 1) yes
[_] 2) no
If "no", which visual effects are required (list):
=============================================
I. Orbit stabilisation (physics-related bugs only):
[_] 1) bug only occurs with orbit stabilisation disabled
[_] 2) bug only occurs with orbit stabilisation enabled
[_] 3) both
[_] 4) not applicable
If 2), list "G-field perturbation limit" and "Orbit step limit" parameters:
=============================================
J. Vessels (vessel-related bugs only):
[_] 1) Bug occurs with the following vessels or combination of vessels (list):
[_] 2) Bug does not occur with the following vessels (list):
[_] 3) not applicable
=============================================
K. Contents of Orbiter.cfg (after bug occurred):
; === ORBITER Master Configuration File ===
; === Subdirectory locations
ConfigDir = .\Config\
MeshDir = .\Meshes\
TextureDir = .\Textures\
HightexDir = .\Textures2\
ScenarioDir = .\Scenarios\
; === Logical parameters ===
FlightModel = 1
DamageModel = 0
UnlimitedFuel = FALSE
InstrumentUpdateInterval = 1
GenericMFDSize = 6
PanelScale = 1
PanelScrollSpeed = 300
NumStar = 3000
FocusFollowsMouse = TRUE
StartPaused = TRUE
; === Physics engine ===
DistributedVesselMass = FALSE
NonsphericalGravitySources = FALSE
StabiliseOrbits = TRUE
StabilisePLimit = 0.05
StabiliseSLimit = 0.01
LinPropStages = 4
LinPropStage0 = 2 0.5
LinPropStage1 = 4 20
LinPropStage2 = 6 100
LinPropStage3 = 8
AngPropStages = 4
AngPropStage0 = 2 1 0.0174533
AngPropStage1 = 4 10 0.0698132
AngPropStage2 = 6 100 0.174533
AngPropStage3 = 8
AngPropSubsampling = 100 0.349066
AngPropLimits = 0.523599 62.8319
; === Visual parameters ===
AmbientLevel = 12
EnableShadows = FALSE
EnableVesselShadows = FALSE
EnableClouds = FALSE
EnableCloudShadows = FALSE
EnableNightlights = FALSE
EnableWaterReflection = FALSE
EnableSpecularRipples = FALSE
EnableHorizonHaze = FALSE
EnableSpecularReflection = FALSE
EnableReentryFlames = FALSE
EnableParticleStreams = FALSE
MFDTransparent = FALSE
PlanetMaxPatchLevel = 10
PlanetPatchRes = 1
PlanetHipatchAperture = 0.1
StarBrightness = 1
StarContrast = 1
NightlightBrightness = 0.7
Planetarium = 4330
Bodyforces = 60 1 1
CoordinateAxes = 4 1 1
; === Camera parameters ===
CameraPanspeed = 100
; === Joystick parameters ===
JoystickIndex = 0 ; (disabled)
JoystickThrottleAxis = 0
JoystickThrottleSaturation = 9500
JoystickDeadzone = 2500
IgnoreThrottleOnStart = FALSE
; === Demo parameters ===
DemoMode = FALSE
BackgroundImage = FALSE
BlockExit = FALSE
MaxDemoTime = 300
MaxLaunchpadIdleTime = 15
; === Record/play parameters ===
RecordTimewarp = TRUE
ReplayTimewarp = TRUE
SystimeSampling = TRUE
PlaybackNotes = TRUE
; === Font parameters ===
DialogFont_Scale = 1
DialogFont1_Face = Arial
; === Device settings ===
DeviceForceEnum = TRUE
DeviceIndex = 4 ; do not edit manually
ModeIndex = 23 ; do not edit manually
Fullscreen = TRUE
Stereo = FALSE
NoVSync = TRUE
StencilBuffer = FALSE
WindowWidth = 1024
WindowHeight = 768
; === Multiplayer parameters ===
; === Active plugin list ===
ACTIVE_MODULES
transx
END_MODULES
=============================================
L. If Orbiter.log shows an error, list its contents:
=============================================
M. Hardware
CPU: Athlon XP 2800+
RAM [MB]: 2000
Graphics card: ATI Radeon HD 3600
Graphics memory [MB]: 512
Graphics driver version: 8.561
DirectX version: 9.0.c
it's a minor bug, (not important to play) so perhaps it's easy to fix it
it's occurs only since transx 3.12
here it is:
========================================
A. Orbiter version:
[X] 1) 060929 (2006-P1 edition)
[_] 2) other:
=============================================
B. Bug category:
[X] 1) Crash to desktop (CTD)
[_] 2) Faulty behaviour of physics engine
[_] 3) vessel-specific problem
[_] 4) planet-specific problem
[_] 5) surface base-specific problem
[_] 6) Visualisation problem
[_] 7) Documentation
[_] 8) other
=============================================
C. Bug can be reproduced with orbiter core installation, using only the orbiter base package and any patches:
[_] 1) yes
[X] 2) no
You MUST install a clean orbiter core (base package+patches) to answer this question.
If you can tick "yes", your bug will have a much better chance of being fixed.
If "no", give the MINIMUM list of addons required to reproduce the bug: (don't just list all addons you have installed, but make an effort to isolate the minimum configuration). For each addon, list name, version and download location.
_____Addon_________________version________________location
1)TransX 3.12 -> 3.13.1
2)
...
=============================================
D. Bug can be reproduced without any modules loaded (empty "Modules" list):
[_] 1) yes
[X] 2) no
If "no", give the MINIMUM list of plugin modules that need to be activated to create the bug:
1)TransX
2)
...
=============================================
E. Problem description:
1-start orbiter with "Start paused" ticked
2-Exit orbiter (currently paused)
=> CTD
crash occured only with transx 3.12 and later
it works fine with transx 3.11
Transx don't have to be loaded in mfd
No CTD if transx is loaded in mfd
I know it's a minor bug but it's one
thanks for transx
best regards
=============================================
F. Bug can be reproduced with one of the default orbiter scenarios:
[X] 1) yes
[_] 2) no, requires separate scenario
[_] 3) not applicable
If 1) give scenario name: DG Mk4 in orbit.scn
If 2) list scenario here:
=============================================
G. Graphics modes:
[X] 1) bug occurs independent of screen resolution and mode
[_] 2a) only in fullscreen mode
[_] 2b) only in windowed mode
[_] 3) only at resolutions (list):
[_] 4) only with video devices (list):
=============================================
H. Visual effects: Bug can be recreated with all options on the "visual effects" tab disabled:
[X] 1) yes
[_] 2) no
If "no", which visual effects are required (list):
=============================================
I. Orbit stabilisation (physics-related bugs only):
[_] 1) bug only occurs with orbit stabilisation disabled
[_] 2) bug only occurs with orbit stabilisation enabled
[_] 3) both
[_] 4) not applicable
If 2), list "G-field perturbation limit" and "Orbit step limit" parameters:
=============================================
J. Vessels (vessel-related bugs only):
[_] 1) Bug occurs with the following vessels or combination of vessels (list):
[_] 2) Bug does not occur with the following vessels (list):
[_] 3) not applicable
=============================================
K. Contents of Orbiter.cfg (after bug occurred):
; === ORBITER Master Configuration File ===
; === Subdirectory locations
ConfigDir = .\Config\
MeshDir = .\Meshes\
TextureDir = .\Textures\
HightexDir = .\Textures2\
ScenarioDir = .\Scenarios\
; === Logical parameters ===
FlightModel = 1
DamageModel = 0
UnlimitedFuel = FALSE
InstrumentUpdateInterval = 1
GenericMFDSize = 6
PanelScale = 1
PanelScrollSpeed = 300
NumStar = 3000
FocusFollowsMouse = TRUE
StartPaused = TRUE
; === Physics engine ===
DistributedVesselMass = FALSE
NonsphericalGravitySources = FALSE
StabiliseOrbits = TRUE
StabilisePLimit = 0.05
StabiliseSLimit = 0.01
LinPropStages = 4
LinPropStage0 = 2 0.5
LinPropStage1 = 4 20
LinPropStage2 = 6 100
LinPropStage3 = 8
AngPropStages = 4
AngPropStage0 = 2 1 0.0174533
AngPropStage1 = 4 10 0.0698132
AngPropStage2 = 6 100 0.174533
AngPropStage3 = 8
AngPropSubsampling = 100 0.349066
AngPropLimits = 0.523599 62.8319
; === Visual parameters ===
AmbientLevel = 12
EnableShadows = FALSE
EnableVesselShadows = FALSE
EnableClouds = FALSE
EnableCloudShadows = FALSE
EnableNightlights = FALSE
EnableWaterReflection = FALSE
EnableSpecularRipples = FALSE
EnableHorizonHaze = FALSE
EnableSpecularReflection = FALSE
EnableReentryFlames = FALSE
EnableParticleStreams = FALSE
MFDTransparent = FALSE
PlanetMaxPatchLevel = 10
PlanetPatchRes = 1
PlanetHipatchAperture = 0.1
StarBrightness = 1
StarContrast = 1
NightlightBrightness = 0.7
Planetarium = 4330
Bodyforces = 60 1 1
CoordinateAxes = 4 1 1
; === Camera parameters ===
CameraPanspeed = 100
; === Joystick parameters ===
JoystickIndex = 0 ; (disabled)
JoystickThrottleAxis = 0
JoystickThrottleSaturation = 9500
JoystickDeadzone = 2500
IgnoreThrottleOnStart = FALSE
; === Demo parameters ===
DemoMode = FALSE
BackgroundImage = FALSE
BlockExit = FALSE
MaxDemoTime = 300
MaxLaunchpadIdleTime = 15
; === Record/play parameters ===
RecordTimewarp = TRUE
ReplayTimewarp = TRUE
SystimeSampling = TRUE
PlaybackNotes = TRUE
; === Font parameters ===
DialogFont_Scale = 1
DialogFont1_Face = Arial
; === Device settings ===
DeviceForceEnum = TRUE
DeviceIndex = 4 ; do not edit manually
ModeIndex = 23 ; do not edit manually
Fullscreen = TRUE
Stereo = FALSE
NoVSync = TRUE
StencilBuffer = FALSE
WindowWidth = 1024
WindowHeight = 768
; === Multiplayer parameters ===
; === Active plugin list ===
ACTIVE_MODULES
transx
END_MODULES
=============================================
L. If Orbiter.log shows an error, list its contents:
=============================================
M. Hardware
CPU: Athlon XP 2800+
RAM [MB]: 2000
Graphics card: ATI Radeon HD 3600
Graphics memory [MB]: 512
Graphics driver version: 8.561
DirectX version: 9.0.c