Idea UCGO Life Support(Cause space sucks. Its a vacum)

Salun

Das Bluejay El DESTROY YOU ALL
Joined
Jan 4, 2009
Messages
123
Reaction score
0
Points
16
Okay Im in LOVE with bulding Moon and mars bases using the Inflatable UCGO parts. However some things are missing I feel I should point out as possible future addons to add to bases.

1.Green house.
Any long term colony will need to be as self sufficient as possible. Which would likly mean growing your own food and carbon dioxide filtering. Plus it would look cool to look into the green house and see The un suited MMu's walking around.

2. AI MMu's
Add a sense that the base is alive. Landing and Watching the crews run around prepping for your landing or just going around doing there own thing

3. Presurized Parking Garage.
Simply Be cool to pull the Azure into teh garage and hop a person in the back and drive out.

4. My cat to get the hell off my keyboard.
Not so much a add on but rather adding him to water to get him to stop messing me up when I am posting on internet forums. Im workign here Lou. Go away please

5.Cranes
Heavy lift and small pallets. Add an industrial feel to bases built on the surface of planets. Really give the fell your doing something

And Finally

6. Beer
Can't go wrong with booze.:cheers:



Having over extended my welcome in this thread Ill say this. THANK YOU for this wonderful series of add ons. Especially the automatic Probes for exploration.:probe: This really is a giant leap for Orbiter rather than the usual small steps.

And to end it. What would others like to see be added as UOCG packs?
 
1.Green house.
Any long term colony will need to be as self sufficient as possible. Which would likly mean growing your own food and carbon dioxide filtering. Plus it would look cool to look into the green house and see The un suited MMu's walking around.

2. AI MMu's
Add a sense that the base is alive. Landing and Watching the crews run around prepping for your landing or just going around doing there own thing

3. Presurized Parking Garage.
Simply Be cool to pull the Azure into teh garage and hop a person in the back and drive out.

5.Cranes
Heavy lift and small pallets. Add an industrial feel to bases built on the surface of planets. Really give the fell your doing something

1, 3, & 5 can all be done. 2 can be done with some modification.

1,3 & 5 can be done with the awesome SDK Dan supplied. 2 can be done by replacing a UMMU mesh as a 'vehicle' and set the max speed as 1.5 m/s or so, then make the path where they are supposed to 'walk'.
 
1, 3, & 5 can all be done. 2 can be done with some modification.
I have no real clue how to do that but I may Try. However a weird idea popin my head. Make the Green houses empty. Just dirt on the bottum and you could in theory make different plants to use. Crow corn or wheat and food. But in the mean time in another one. The moons Finest Jamaican. XD Had to be said.
 
2 can be done by replacing a UMMU mesh as a 'vehicle' and set the max speed as 1.5 m/s or so, then make the path where they are supposed to 'walk'.

Just make a small UCO with an invisible mesh that carries one UMMU, use the standard UMMU mesh for the cars crew, and you'll have UMMU's "walking" around, they would even be able to grapple cargo, etc.
 
Just make a small UCO with an invisible mesh that carries one UMMU, use the standard UMMU mesh for the cars crew, and you'll have UMMU's "walking" around, they would even be able to grapple cargo, etc.

I tried all this. I have no clue what Im doing XD Oh well. Maybe someday

---------- Post added at 12:39 AM ---------- Previous post was at 12:29 AM ----------

Just make a small UCO with an invisible mesh that carries one UMMU, use the standard UMMU mesh for the cars crew, and you'll have UMMU's "walking" around, they would even be able to grapple cargo, etc.

I tried all this. I have no clue what Im doing XD Oh well. Maybe someday
 
Back
Top