Hi all,
Firstly, i am thrilled that this project is starting to get underway, and that so many developers have deicided to help with the project.
However, before everyone goes racing ahead developing things, what I want to do first is to develop a proper plan of what needs to be done, and who will do it, so that people do not waste time developing things that have already been done/are already been worked on/are not needed.
The key to a successful project is what i call the three C's, dont forget them:
Co-operation: Everyone must co-operate with each other and not work against each other
Collaboration: Everyone must collaborate with each other and not hold anything back
Commitment: Everyone must commit to this project and do the best job possible.
Me and The Aviator have assumed the roles of Project Managers, This is because, 1, we cannot bring much else to the project, and 2, because we will be the only ones with enough time to do it, as we will not be doing much else. We will be fair and are open to suggestions/ideas/comments, but the final decisions will rest with us.
I have devised a skill level system to determine who will be best suited to do which task. Please could all developers respond with what level you think you are:
1= No real skills with Orbiter and little knowledge of spaceflight.
2= Limited skills with Orbiter .scn's and .cfg' files only. OK/Good knowledge of spaceflight.
3= Good skills with Orbiter .tex and .msh files, good knowledge of spaceflight and spaceflight systems
4= C++ skills and above. Good skills in all areas of Orbiter and excellent knowledge of spaceflight systems.
5= Higher math capability. Excellent knowledge and skills with Orbiter and excellent knowlegde of science of spaceflight systems.
Me and The Aviator are level 2.
Once everybody has responded with their level, the next step wil be to compile a full list of all tasks that need to be done, then give each task a required skill level. Then we can deicide who will do what, and development can begin. I want to create different "departments" i.e., a Modules department, an Animations department, a VC department etc. All departments must CO-OPERATE WITH EACH OTHER!!!!
Once plan is complete, I will start a new thread titled "Project ISS Ultimate for Orbiter" All development news will be posted there.
So far, developers I know to be involved are:
RussH
Unussapiens
Thorton
Donamy
Woo482
Josh B (helping RussH with code)
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Idea:
This will require people with skills outside of Orbiter:
I want to create an open source website for the project, for information, and so that people can help us if needed. Eventually we will release via the site. I want to create a logo and a colour scheme for the project. Anyone with skills in webdesign, or anyone who can offer hosting, post below. I want to create a "Publicity" department to handle this sort of thing.
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I cant stress enough the importance of planning and of co-operation. Without it, the project will not succeed.
Finally, Thorton, are you sure that Node 3 will be on the side of Unity? Im pretty sure it will be underneath - see:
http://www.nasa.gov/mission_pages/station/structure/ISS_Assembly_Art.html