Problem UMMU log file errors help

Kendo

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Hi. I get these log file errors ONLY after un-suiting.
This is on an Earth base and landed. I EVA then un-suit.
Orbiter 2010PI
Could some please help, Thank you.

Regular Orbiter log file error:-

Module Ummu.dll .............. [Build 121224, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
ERROR: DDraw object is still referenced: 2
---------------------------------------------------------------
>>> ERROR: Destroy framework objects failed
>>> [OrbiterGraphics::Exit3DEnvironment | .\OGraphics.cpp | 1034]
---------------------------------------------------------------
**** Closing simulation session

And D3D9 log file error:-

Module Ummu.dll .............. [Build 121224, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
D3D9Client: [Scene Initialized]
D3D9Client: [Session Closed. Scene deleted.]
SketchPad Fonts still in use 1
UnDeleted Surface(s) Detected
Surface 0x42F58B8 (Cockpit\hud.dds) (512,256) Type=2, Creation=1
**** Closing simulation session
 
Hi. I get these log file errors ONLY after un-suiting.
This is on an Earth base and landed. I EVA then un-suit.
Orbiter 2010PI
Could some please help, Thank you.

Regular Orbiter log file error:-

Module Ummu.dll .............. [Build 121224, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
ERROR: DDraw object is still referenced: 2
---------------------------------------------------------------
>>> ERROR: Destroy framework objects failed
>>> [OrbiterGraphics::Exit3DEnvironment | .\OGraphics.cpp | 1034]
---------------------------------------------------------------
**** Closing simulation session

And D3D9 log file error:-

Module Ummu.dll .............. [Build 121224, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
D3D9Client: [Scene Initialized]
D3D9Client: [Session Closed. Scene deleted.]
SketchPad Fonts still in use 1
UnDeleted Surface(s) Detected
Surface 0x42F58B8 (Cockpit\hud.dds) (512,256) Type=2, Creation=1
**** Closing simulation session

Are you running any vessels with a custom HUD?
 
As far as I know, no

I think I,ve seen these errors mentioned before when reading the forum in the past.
 
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As far as I know, no

I think I,ve seen these errors mentioned before when reading the forum in the past.

Hmmm, cant help ya then. I asked about that only because Hlynacg ran into an odd issue invoving his custom hud & UMMU while developing Spider. No idea what would cause a CTD when taking off the suit though...
 
Bruce, I don,t get a CTD. only a logfile error.
 
To quote the Doc when I asked about "Destroy framework objects failed":

martins said:
This particular error message means that not all DirectX objects created during the simulation session were destroyed at the end. It's a generic error message (i.e. it indicates that something went wrong, but it can't tell you exactly where). The most likely reasons:

a) orbiter encountered a problem and perfomed an unclean shutdown
b) a plugin module didn't properly clean up after itself

If it's the second, you might want to identify the offending module. Then check if the problem occurs every time the module is loaded, or only after particular actions/camera views/etc. Finally, if you have the sources, debug the code to find the problem. Otherwise, notify the author.

http://www.orbiter-forum.com/showthread.php?p=271682&postcount=11
 
These errors ONLY occur when FOCUSED on the UMMU.
When FOCUSED on the ship its perfect and NO errors.
There is no visual thing and no CTD.
These errors show in the log file after exiting Orbiter

Just to point out, the errors in the first post, are from the same scenario.
Obviously Regular Orbiter defines the errors differently to D3D9.
 
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