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Was there already made, and is there an interest for universal autopilots?
What i have in mind is a modular set of universal autopilots for different situations and all kinds of vessels, linked by a centralized system. Thus, you can give it a command to get this vessel there, and it will break up the goal into steps and let the autopilots execute it - take off, launch into orbit, transfer, orbital insertion, landing, each a separate module.
Alternatively, one should be able to define a sequence of actions - take off, hover for a minute, do a barrel roll, land, for example.
I'd imagine quite a use for such system - how often did you wanted the computer to do the now-boring part of the game? Instead of tenuously fly a set of vessels from one jovian moon to the other, to fly one interesting one, and unpack the base while watching the others arrive and land?
Thoughts? Ideas? WTFs?
EDIT: Alpha release discussion there: http://orbiter-forum.com/showthread.php?t=14704
What i have in mind is a modular set of universal autopilots for different situations and all kinds of vessels, linked by a centralized system. Thus, you can give it a command to get this vessel there, and it will break up the goal into steps and let the autopilots execute it - take off, launch into orbit, transfer, orbital insertion, landing, each a separate module.
Alternatively, one should be able to define a sequence of actions - take off, hover for a minute, do a barrel roll, land, for example.
I'd imagine quite a use for such system - how often did you wanted the computer to do the now-boring part of the game? Instead of tenuously fly a set of vessels from one jovian moon to the other, to fly one interesting one, and unpack the base while watching the others arrive and land?
Thoughts? Ideas? WTFs?
EDIT: Alpha release discussion there: http://orbiter-forum.com/showthread.php?t=14704
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