Project Universal Car for Orbiter (UCO)

I answer quickly to some questions:

"that you could make the solar panels larger"

Solar panel are maybe the only thing in base that are realistic. They would really fit in box, are easy to manipulate and install for a man, if you need more power just install ten of them ;)

"This was certainly the goal of the original package"

Sure, such ideas are in my mind and was always my goal since DGIII. It's not over, one can push things a bit further but this would be a whole game in itself. Anyway details make the difference and here we can still add a lot.

"Would this really need to be the case for vessels that have O2 cabin pressure, such as the DGIV? ? In real life, STS and ISS astronauts do not wear EVA suits once in orbit, only during launch and reentry. Otherwise they just wear their flight suits"

What happen in vessel itself is responsability of authors, not UMMU. Would be really to complex to manage for UMMU. Well...the best reason is: I don't have so much time :)

"to make your fuel dumping in the DGIV visable from the outside view"

Last time I checked they worked ? you have a tiny smoke comming from wings when dumping fuel !?

"Dan, regarding the DGIV docking bay on Arrow: does a DGIV just pull up with its docking port open"

Door bay close/open and inside you have a docking port just like ISS.
It may be tricky to enter the bay and then forward a bit to reach the dock
(there is not much place) but hey... we are all great pilots :)

"Seriously, though, how do you get so much done?"

Started my first prog with a VIC20 (ancestor of Commodore 64) and my first modelisation was on amiga (at this time 40 poly was a huge model ;) )
Now I work about 16h/24h non-stop. Once finished I really must return to real life. Money command.

NEWS:
Mhhhh I'm trying to rework the displacement method of UMMU, sorry to say but Orbiter is a real crap with ground contact physic. I'll try a bit but will not spend hundred hours on it. (now my UMMU jump on keypress , but it doesn't look really exceptionnal (boring after a while) and there is many problems to solve. It would require animated model and 1-2 month work to look good, I don't have this time for UMMU.

Cheers

Dan
 
Dan I'm goint to start praying to you instead of the Probe.

No more HAIL PROBE!!!!!

HAIL DAN!!!!!!
 
Well in all modesty I'm only a very humble prophet of the almighty Probe !
smilies-religion-00004.gif


Cheers

Dan
 
I have a question:

Does someone know how to make planet like Europa round ? As it is now it look uggly.
I looked in the doc but didn't find anything about that.

Much thanks

Dan
 
The only thing that I can think of off-hand is to make a custom mesh for it, like the ones for Phobos and Deimos. Shouldn't be too hard, it's just a sphere. Texturing may be interesting, though. I wouldn't know.
 
Hey Dan, your right Fuel dumping is visable in the atmosphere only, not in orbit anyway to make it visable in space, or is this a DGIV limitation.Thanks
 
Hey Dan, your right Fuel dumping is visable in the atmosphere only, not in orbit anyway to make it visable in space, or is this a DGIV limitation.Thanks

I know the XR2 has fuel dumping visible in space, but it's white, not grey.
 
LATEST NEWS
---------------------------

Arrow freighter is finished, I've done quickly a video with a news movie maker soft that show some feature, a stunning take-off, docking, lights, rovers IA etc etc...
Was done without story-board and quickly, it's temporary... ;) (but I love the take-off with the music, pump up the volume :-) )

http://orbiter.dansteph.com/ucgo_arrow_preview.mpg (40mb)

Cheers

Dan
 
LATEST NEWS
---------------------------

Arrow freighter is finished, I've done quickly a video with a news movie maker soft that show some feature, a stunning take-off, docking, lights, rovers IA etc etc...
Was done without story-board and quickly, it's temporary... ;) (but I love the take-off with the music, pump up the volume :-) )

http://orbiter.dansteph.com/ucgo_arrow_preview.mpg (40mb)

Cheers

Dan
awesome, now get it ready for release the waiting is killing me! :rofl:
 
Now that is a cool transport! Great video, too! :speakcool:
 
What's the story on those surface tiles?
 
wow ! I can't wait for this to be released
 
Hehe this thing looks heavy ;) Reminds me of the space shuttle carrier 747 lifting a shuttle into the sky. :)

Its really awesome Dan... I'm really looking forward to the release. I have my exam at October 1st and after that I will be orbiting again... finish it untill then okayz? :D
 
Thanks to all,

Well the video is a bit flawed because I spent almost all my time trying to solve movie maker problem: it washed the black in gray and the ski looked really uggly. Now it's better but the sky is still not black.

What's the story on those surface tiles?

UCGO was originally planned to be released with some bases because rolling with cars on generic texture doesn't give anything good, you don't feel any speed and it's juste boring. Now picto was in charge of bases unfortunatelly he have now real life obligation. So this was my try to texture a litle area of europe, 4kmx4km. This give a good landing point to etablish a base and make use of rovers fun. I think I'll do also a small area of mars and put navaid to acceed such area. They will not be in usual base location so it will not overwrite existing addons.

Best

Dan
 
This looks just amazing.:speakcool:

A question:
In which year is the spacecraft?
 
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