Software Use Orbiter with Eyefinity?

mattberg

Member
Joined
Jan 17, 2009
Messages
33
Reaction score
0
Points
6
Hello,
I currently have three Monitors each 1920x1080 running in Eyefinity-Mode, giving me a total resolution of 5760x1080.

But when I try to run Orbiter with a greater resolution than 1920x1080 it crashes:

Hx2L2j9.png


It doesn't matter if I run it in windowed or full screen mode, or what device I take from the Dropdown-List.

Any solutions for this?
 
The Direct3D 7 / inline graphics client doesn't support screen resolutions with dimensions larger than 2054 pixels. That's limitation of DirectX 7.

To use larger window / screen resolutions (with dimensions larger than 2054 pixels) you need to use an external graphics client higher than D3D7, e.g. D3D9Client, OGLA, D3D11Client.
 
Thanks for the reply!
Can you recommend me an external graphic client?
 
Thanks, I installed it and it looks great!

hABKfAr.png


Only problem now is, the HUD is...wierd (overscaled?). I tried the DX11 Client too, there the HUD is normal, but the graphic quality looks worse than DX9:

Sj4A7lx.png


qJdMs1v.png


And is it possible to change the type of projection, or use a bigger FOV than 90°?
 
Last edited:
Back
Top