Installation Vinkas / spacecraft invisible?

jbsheridan

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I installed Vinkas stage and spacecraft and patched each with the .dlls.

I have Vinkas scenarios and I think they are working, but, for example on the launch shuttle scenario there is no shuttle visible on the launch vehicle.

Also, when I install Stargazer or Star Trek 1 or Rag Tag fleet, no space ship is visible.


I remember running into this years ago but I have forgotten the fix.


Thanks,

jb
 
try this:

[ame="http://www.orbithangar.com/searchid.php?ID=4661"]Stage.dll for Orbiter 2010[/ame]
 
Thanks for the newer version, but it did not correct the problem.
 
goto your config folder and copy your spacecraft folder. Now goto modules/server, make a new config folder and copy the spacecraft folder into it.
 
What is Modules/Server and where is it?



jb

---------- Post added at 07:27 PM ---------- Previous post was at 07:25 PM ----------

sorry, I just found it.

thanks,

jb
 
It's the modules folder in your main Orbiter folder. You do know what folders are?
 
The config folder in modules/server has many other folders and files. Am I supposed to delete all of that and just have a config folder with the spacecraft folder inside?

Is that going to mess with other stuff?

And perhaps you could explain what is it that I am doing and why?

Thank you,

jb
 
Are you using the D3D9 graphics client? There is an [ADVANCED] button that will open another box with a selection to create symbolic links. This will link /config folder (and sound too for that matter) and your stuff should work.
 
Yes, I am using D3D9.

Yes, I clicked the link button.

See attached Orbiter log.

I continue to get error message when I try to load space ships. I just tried StarTrek 1 and Rag Tag Fleet Star City. They won't load.


Thanks,

jb
 

Attachments

Code:
---------------------------------------------------------------
>>> ERROR: While initialising solar system STAR_FLEET\SOL\Sol:
>>> File not found: .\Config\STAR_FLEET\SOL\Sol.cfg
>>> [Orbiter::CreateRenderWindow | .\Orbiter.cpp | 726]
---------------------------------------------------------------
>>> TERMINATING <<<

Well, there is your problem. You are running a scenario which doesn't use the regular sol.cfg, but a special solar system. This solar system should have been installed with your add-on, but it isn't there.

I'm not using this "JSGME" or the "Star Fleet" so I don't know if it's your fault or the add-on developer who forgot to include it. But since you're the first to report it, I guess you have done something wrong.

What you can do, is just to open the zip/rar file you downloaded and manually move the STAR_FLEET folder to the config folder.

So as I can see it, there is no problem with your spacecraft3.dll installation. Mainly because it didn't have time to load before Orbiter crashed because of your missing sol file.
You should try a regular scenario which has a spacecraft3 vessel in it, or modify the scenario you were running from
Code:
...

BEGIN_ENVIRONMENT
  System STAR_FLEET\SOL\Sol
  Date MJD ...
END_ENVIRONMENT

...

to
Code:
...

BEGIN_ENVIRONMENT
  System Sol
  Date MJD ...
END_ENVIRONMENT

...

This would make Orbiter to run in the default solar system, so that everything should work unless there's a problem with you spacecraft3 installation.
 
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