Question What is your current 'Big Mission'? How is it going?

Pyromaniac605

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My current big mission is the default UCGO mission to explore Europa and the rest of Jupiter's moons.

Im currently building the base on Europa. Progress is slow because I don't know how to put cargo onto vehicles.:lol:

Darren
 

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i'm currently building a SSTO craft so i can put me together a stack to fly realistically to the moon and other awesome locations :rolleyes:

i think i'm almost done tuning the flight dynamics :hmm:
 
I'm on a tour throughout the solarsystem with a modified Descartes DSV (TotalImmersion) carrying a DG-IV an a XR-2. Mercury & Venus already visited, after a short shore-leave back on earth, I intercepted 1994 CC on my way to mars, just to discover I've no launchwindow to mars from there. :P

After mars, I may visit other MBO's on the way to Jupiter & beyond. Thanks I've planted some Fuel Service Station around the solarsystem to feed this hungry beast regulary. :D
 
To explore strange new worlds; To seek out new life and new civilizations; To boldly go where no man has gone before.

Year three of five. ;)
 
To explore strange new worlds; To seek out new life and new civilizations; To boldly go where no man has gone before.

Year three of five. ;)

If I recall, TOS was only a 6 month mission, though.
 
If I recall, TOS was only a 6 month mission, though.

[ame="http://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series"]Star Trek: The Original Series - Wikipedia, the free encyclopedia[/ame]

The quote is "five year mission". The series itself ran for four years or thereabouts.
 
Trying to get the Black Dart released in a more or less bad shape. Which is a life-time project it seems.
 
To explore strange new worlds; To seek out new life and new civilizations; To boldly go where no man has gone before.

Year three of five. ;)
How do you find that kind of time even at max speed that would take forever.

Darren
 
I'm on a tour throughout the solarsystem with a modified Descartes DSV (TotalImmersion) (...)

sorry for the quick thread-jacking...
but how on this earth did you manage to get that addon working? mine crashes relentlessly, even though i've downloaded pretty much all of Burch's addons.... still logs missing meshes and textures - which are actually there (i checked) :facepalm:


but, no need to divert the thread over this.... -continued here-

carry on :tiphat:
 
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Getting a group of 9 Orbinauts to Mars and setting up bases there and on Phobos. ;)

Also colonising the Upsilon Andromedae system with a fleet of 6 DSVs (James Cook, Arrow and Deepstar.) Anyone know of a better way to put ships far outside the solar system with practically no Rvel to the star? I'm trying to simulate entering the star system from deep space.
 
How do you find that kind of time even at max speed that would take forever.

Darren

I have mystical powers. And occasionally rwarp MFD. But mostly, it's all about the mystical powers.
 
Re-boosting the ISS on a free-return trajectory between the Earth and the Moon, using a DGIV with the weakest configuration and DG-launcher for Earth launches. The usual mission profile is:

-Launch 2 DGIVs to the ISS (which has conveniently been moved into the plane of the ecliptic)
-Dock at forward and aft ports
-Use both DGIVs for TLI
-Halfway to the moon, undock DGIVs, put them on a faster trajectory and aim them at Brighton Beach
-Land and refuel DGIVs at Brighton beach around 10 hours before ISS reaches lunar closest approach
-Launch DGIVs, dock with ISS shortly after it passes the moon and perform a correction burn to return to Earth
-Again, the DGIVs undock and overtake the ISS, land and refuel on Earth, then launch again to intercept the station

It's pretty tricky, so far I've managed three Earth-Moon passes, but the fuel margins are getting tighter. And orienting the ISS with two delta-gliders is a pain in the ass, I wish orbiter simulated CMGs.
 
I'm using Longshot for a longterm exploration of the Saturn system. Currently trying to set up a base on Enceladus, which is proving to be... challenging. Either because of the extremely low gravity, or because Enceladus is so close to Saturn that by Orbiter's definition Enceladus' SOI is below it's surface, UMMU's can "land", but not "walk", so you have to hover around with turbo packs to get anywhere. Makes unpacking the base modules from the XR5 containers and getting them in just the right spot a bit of a challenge. :)
 

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OFMM (Lite) in progress...

Phantom Manufacturing's Copernicus moonbase using the HLV from Momo and Jekka found at http://www.orbiterfrancophone.com/index.php?disp=addons&id=18

Also working to finish my take on the Athena rocket family, to include the Athena I, II, the never built III and the ATK COTS submission (which they would have also called Athena III, so I'm going to call it something else).
 
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