Question Wideawake to Wideawake half orbit calculation

I'm not really sure, because I have not fully tested this yet, but before reading your post, I thought they canceled out. Launching Prograde gives you the advantage of the Earth's spin, but you are chasing a target that is moving away from you.
Doing the opposite means that you are moving towards a target that is moving towards you.
I prefer to use Groundspeed in the equation, because it reflects the rate at which you are approaching your target.

I guess it depends on whether you are trying for a ballistic trajectory, or plan for a multiple skip re-entry. If you plan to go ballistic, you would need a much higher groundspeed to attain the ballistic trajectory - around 8.4 km/s. If you'll use aerodynamics (ie, a Sanger Re-Entry), I suspect they more or less cancel out.

In my experience, the retrograde option has always cost me significantly more fuel.
 
It applies, but what happens when the points overlap? Isn't the distance equal to going once around the Earth?

Still, I cannot find anything wrong with your reasoning for finding the distance.

EDIT:

I think I got it. You didn't take into account the "movement" of the opposite coordinates due to Earth's rotation.

I think you are right! :facepalm: but i reallized even with errors like this the actual change of launch heading is less than 0.5deg probably 100k to correct at reentry soooo the passengers will never know :rofl:

---------- Post added at 14:08 ---------- Previous post was at 02:13 ----------

After a few tests my distance calculation method put me only 5km north of my target (BasesyncMFD) I used LanchMFD for my flight set for 8.10deg inclination (91.55 southern heading) Thanks a lot for the help!

Happy orbiting!!!
 
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