Problem I see is that they're not big enough. At high angles of attack, they're not going to reach into the air stream.
With the retros, put two more of them inboard from the existing ones.
Red hair and brown eyebrows?
Looks a little strange...
~Hedz
Only 1 day to learn how to model a human head from scratch, with such a good result?? I'm impressed!...I spent all day learning how to model human head...
Only 1 day to learn how to model a human head from scratch, with such a good result?? I'm impressed!
Red hair and brown eyebrows?
Looks a little strange...
~Hedz
I have pretty good book about 3d studio and with 12 days off work I had finally time to experiment with more advanced modelling techniques.
The problem with meshing and me is that I cannot make something partially and get back to it - I need at least have time to get things done to the point where I can easilly take a break (Here milestone was entire head). When I end in the middle of something and just save file I usually get lost next time I open it. Especially with models with lot of parts or middle of UVW mapping.
Also I analyzed few human meshes I ripped out of fallout 3 to see how they're made.
I'm glad to see that at this age I can still learn.
-- Edit--
in the mean time I merged all static details already done into groups depending on materials they'll share
Are you going to make the "prime" pilot a dude? Or maybe kind of androgynous?
There was one of those "internetz pictures" floating around regarding an all-female crew for a C-17 (or something, C-130 maybe) anyway, how about an all female crew for an XR-3?
Also I had a question about the radiators... The (never-to-be-released Mk2) XR-2 radiators deployed from the vertical stabs. Is there any way to incorporate something similar, or are you going for the unfolding arrays that the -5 uses?
The progress looks great so far. I'm doing all I can to keep up with the dev thread. :thumbup:
Out of silly curiosity, Is she based off of anyone you know?
PhantomCruiser said:There was one of those "internetz pictures" floating around regarding an all-female crew for a C-17 (or something, C-130 maybe) anyway, how about an all female crew for an XR-3?
PhantomCruiser said:Also I had a question about the radiators... The (never-to-be-released Mk2) XR-2 radiators deployed from the vertical stabs. Is there any way to incorporate something similar, or are you going for the unfolding arrays that the -5 uses?
I didn't see the mkII design concept, so excuse if this is old ground. But how do they deploy from the stabs? I thought perhaps you could have them open like an air brake, so like an opening book, with the pages being the rad fins? Would look quite elegant, and only be a rotation animation.That's the plan. I asked dbeachy1 about it and he sees no problem incorporating radiators in vertical stabilisers. It will save me a lot of work animating them. (Just simple translation instead of complex parent child animations + drilling another cavity in fuselage mesh)