OHM Zenit star system 1.5

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Author: cinder1992

Zenit star system by Cinder 1992

Zenit is about 10.4 lightyears from sol

read the included PDF for more information

FEATURES

  • four unique planets
  • over nine moons to explore
  • four surface bases
  • three scenarios

REQUIREMENTS

  • DGIV
  • Deepstar 2.0
  • Orulex recommended.
101403 update:

  • Fixed glich in Orion's atmosphere that made it "invisible"


DOWNLOAD
 
It doesnt work for me I have all addons required and orbiter 100830 when I open an scenario it says, orbiter.exe left working, and always happens when luna space station it's loading, help please! :huh:
Please send me a PM for helping me
 
Last edited:
Why PM? There are other people out there who'd want this add-on to work, it would be unfair to them...
 
Woops! yes it would be unfair :( sorry but can someone help me please?
 
Could you post "Orbiter.log" here between CODE tags, please?
 
Opening the default scenario
Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.49965e-007 sec
Found 1 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce G210)
==> Direct3D T&L HAL (NVIDIA GeForce G210)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1024 x 768 x 16
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 16 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Joystick throttle: Z-AXIS
Joystick throttle control detected
Finished initialising world
Opening the Deep star and DGIV Scenario
Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.49965e-007 sec
Found 1 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce G210)
==> Direct3D T&L HAL (NVIDIA GeForce G210)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module Orulex-core.dll ....... [Build ******, API 060425]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1024 x 768 x 16
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 16 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Joystick throttle: Z-AXIS
Joystick throttle control detected
Finished initialising world
 
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I downloaded and installed Zenit. It works fine, I did not turn Orulex on, though. I don't have the Deepstar, so the Deepstar scenario crashes predictably. You could try disabling Orulex or uninstalling Deepstar, YMMV...
 
I tried that and another time it doesn't work, I don't know what's wrong with my pc.
 
Last edited:
Watch the photos and tell me if something is wrong in the configuration please
 

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Nothing that would stand out, except maybe unchecked "Limited fuel". Are your NVidia drivers up to date? (just checking off the troubleshooting list)
 
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