EnDSchultz
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Greetings, Orbinauts!
I was wondering if there might be a parameter in one of the Orulex config files that specifies the distance from the camera at which it loads various texture and mesh quality levels or if this is hard-coded in. It's rather disappointing to set down on a planet, look around and see the nearby scenery very beautifully but the stuff behind it is a blurry mess that simply won't get better unless you get closer. Thoughts?
Also, what does the "below sphere" parameter in the planet terrain files do? I thought maybe it would result in simply leveling the terrain with the planet ground level if it goes below that, but it doesn't seem to be the case...
I was wondering if there might be a parameter in one of the Orulex config files that specifies the distance from the camera at which it loads various texture and mesh quality levels or if this is hard-coded in. It's rather disappointing to set down on a planet, look around and see the nearby scenery very beautifully but the stuff behind it is a blurry mess that simply won't get better unless you get closer. Thoughts?
Also, what does the "below sphere" parameter in the planet terrain files do? I thought maybe it would result in simply leveling the terrain with the planet ground level if it goes below that, but it doesn't seem to be the case...
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