Question Weapons MFD?

kwan3217

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I keep reading about a Weapons MFD. In particular it is mentioned in the Asteroids! addon, but doesn't seem to be included in it. I've searched the web from one end to the other by every means I know. Where is it? Is it really just a cosmic conspiracy?
 
Hm? That's wrong. It shouldn't be mentioned there, it should be included.
And, last time i checked, it was included.
 
Well that's embarassing. I got Asteroids! and didn't see anything labelled WeaponsMFD.DLL or anything like that, so jumped to the wrong conclusion. I can't run Orbiter from where I am now to check it.

Would you mind posting code for this? I see now that you also made the UCGO-nuke. I am curious as to how it works.
 
Well that's embarassing. I got Asteroids! and didn't see anything labelled WeaponsMFD.DLL or anything like that, so jumped to the wrong conclusion. I can't run Orbiter from where I am now to check it.
It's integrated into asteroids.dll as far as i remember.
It's a thing i never separately released as a whole, not seeing a point in it, but pieces of which feature in several of my add-ons, like ucgo nuke or asteroids.

Would you mind posting code for this? I see now that you also made the UCGO-nuke. I am curious as to how it works.
I don't mind to, but i'm thousands of miles away from home right now, and thus don't have them at hand.

Basic idea is to push everything away from the explosion with (power/(distance^2))/(1-dt/duration) force. The light is a large thrustless engine.

The MFD itself is a plain simple nuke vessel spawner, the parameters are passed in the spawned vessel's name.
 
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