If you already have the buttons working, I don't think removing some of them would be a great idea. If the MFD isn't there when the scenario is loaded, it might be impossible to select it for lack of buttons...
If you already have the buttons working, I don't think removing some of them would be a great idea. If the MFD isn't there when the scenario is loaded, it might be impossible to select it for lack of buttons...
i think its more realistic to have a seperate panel for comms, in the case of the Orbiter addon, this should be easily available to the pilot (player)
if its a case of "press tab, look down and there it is", its fine, so forget my query.
on the topic, is the view changed with tab like the '100? and if so, will there be a cycle to go between PLT, ENG and docking/payload view seats? or will there be a seperate function (CTRL TAB) to get to the docking view?
thanks
On military aircraft? I've been on quite a few and i have never seen that before. Which ones are you referring to? Oh and I dont know if this is in the rest of the thread, but will it carry cargo also?
Just a small question, but why is the pilot on the right side? I'm pretty sure that in most aircraft that the pilot in command *usually* sits on the left side. I'm not saying to change it, just wondering why.
On military aircraft? I've been on quite a few and i have never seen that before. Which ones are you referring to?
To my meager knowledge, the F-15, F-16, F-22, and F-35 all have the pilot on the right side...
To my meager knowledge, the F-15, F-16, F-22, and F-35 all have the pilot on the right side...
:thumbup: :lol::lol::lol:
An AoA/attitude hold autopilot coupled with AeroBrakeMFD is pretty much all one needs for perfect land-on-a-dime reentries...
That is, given that the ship has enough RCS and AF oomph to keep it's attitude while ripping through mach 15 air...
Cheers