Thanks - looked at the axes and the nose is at +z
As far as I can see the source below should stand it on its tail and fire it upwards
instead it is 'nose down'
SetTouchdownPoints(_V(0.5,0.87,-25.0),_V(-.5,0.87,-25.0),_V(0.0,-1.0,-25.0));
ph_main = CreatePropellantResource (100000.0)...