Since we dont have Daves incredable Shuttle Fleet in 2010, is there an Launch Auto Pilot that will control the default Atlantis untill LEO?
Thanks.
Thanks.
The stock Atlantis can be launched with an LUA script accessible from both LUA terminal CFD and LUA MFD - the details are in the provided scenario's description;
2010 Edition -> Scripts -> Space Shuttle Launch
run('atlantis\launch')
launch()
The LUA MFD is a module provided as standard with Orbiter 2010. It's basically an MFD which acts as a sort of "terminal" window to the LUA scripting interface, which is a separate module.
To use them, simply activate the modules in your list which say LUA in them (LUAConsole and LUAMFD) and select either the MFD from the menu or press CTRL+F4 in game and choose the LUA terminal from there.
The decription in the scenario I mentioned above tells you what commands to run in the terminal - Firstly, you'll need to run the atlantis launch script, like so;
Code:run('atlantis\launch')
Type that into the terminal or MFD input and pass it to the handler. The script should initialise, and you'll see a few lines of text written to the terminal or MFD.
Then, to launch with the defaults, pass the command;
Code:launch()
And you should be on your way. The script will let go of Atlantis once she's in the planned orbit and give you back control.
run('atlantis/launch')
I haven't tried it myself yet in 2010, Still installing various hi-res graphics which is taking a fair bit of time. Hopefully I'll get round to trying it out within a day or so. All add-ons currently known to work in 2010 can be found here - http://www.orbiter-forum.com/showthread.php?t=16177&highlight=Orbiter+2010+Add-Ons.
Ah, sorry, my mistake. It's a forward slash.
Code:run('atlantis/launch')
Also bear in mind you can close the terminal and the autopilot will keep running in the background. The scenario description contains the commands and I believe there's some space in the documentation on it.
I haven't really tried going back to very basics, Does anyone know if you can achieve a stable LEO orbit just by putting the shuttle on full thrust and on a pro-grade rotation from launch till you reach LEO?
I haven't tried it myself yet in 2010, Still installing various hi-res graphics which is taking a fair bit of time. Hopefully I'll get round to trying it out within a day or so. All add-ons currently known to work in 2010 can be found here - http://www.orbiter-forum.com/showthread.php?t=16177&highlight=Orbiter+2010+Add-Ons.
The LUA MFD is a module provided as standard with Orbiter 2010. It's basically an MFD which acts as a sort of "terminal" window to the LUA scripting interface, which is a separate module.
To use them, simply activate the modules in your list which say LUA in them (LUAConsole and LUAMFD) and select either the MFD from the menu or press CTRL+F4 in game and choose the LUA terminal from there.
The decription in the scenario I mentioned above tells you what commands to run in the terminal - Firstly, you'll need to run the atlantis launch script, like so;
Code:run('atlantis\launch')
Type that into the terminal or MFD input and pass it to the handler. The script should initialise, and you'll see a few lines of text written to the terminal or MFD.
Then, to launch with the defaults, pass the command;
Code:launch()
And you should be on your way. The script will let go of Atlantis once she's in the planned orbit and give you back control.
Sure - it's meant as a starting point for experimentation, the same as the code samples in Orbitersdk.Hey Martins! So we can publish your Lua script modified by other people?