Hi,
I would like to ask how to shift the center of gravity when i add an additional mesh.
I explain:
I add a first mesh representing the first stage of a rocket and the CG is automatically determined by orbiter. When i add the second stage mesh on the top of the first Orbiter does not update the position of CG.
2nd problem:
When I start the scenario the mesh never stays on the top of the launch pad (Cape Canaveral LC39) but appears always inside it :huh: . In addition if I launch the rocket and immediately after I turn off he engine, the rocket jumps instantaneously in the sky at a crazy speed :blink:
Does somebody know some solution for these problems??
Thanks a lot, :thumbup:
Santy
I would like to ask how to shift the center of gravity when i add an additional mesh.
I explain:
I add a first mesh representing the first stage of a rocket and the CG is automatically determined by orbiter. When i add the second stage mesh on the top of the first Orbiter does not update the position of CG.
2nd problem:
When I start the scenario the mesh never stays on the top of the launch pad (Cape Canaveral LC39) but appears always inside it :huh: . In addition if I launch the rocket and immediately after I turn off he engine, the rocket jumps instantaneously in the sky at a crazy speed :blink:
Does somebody know some solution for these problems??
Thanks a lot, :thumbup:
Santy