sorindafabico
New member
I'll make some tests. Thanks!
That's an RMS of some sort?
Hey, there's nothing lazy about Paint! I use it all the timeWell, let's develop the idea:
- We could set two attachment points (for placing Canadarm "3a" and "3b" on the station), each one close to a docking port. Useful to manage cargo (or even to attach ferry ships that won't dock for any reason) without doing an EVA. We would need a texture marking both attachment points, for obvious reasons.
The attached file has a sketch (sorry for doing it in Paint, I'm lazy today). On the left, view from Z-axis. On the right, from Y-axis. The Canadarm points are on the same side (both XR2 and XR5 cargo bays stay to the same side when docked to the same docking port).
I suggested four attachment points (two mandatory). If you prefer to put the arms on the docking ports (gray points), don't forget to design the points allowing the arms bases to stay perpendicular to the station Z-axis. The gray points are good to save space for UCGO boxes.
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About the size: if the station becomes too large, we can split it in two (or more) modules.
That location sounds fine. In fact, I prefer equatorial locations for all my travels, because they require less dV to reach. I had to choose a polar location on Mercury for obvious saftey reasons, but for this mission and the Ganymede and Europa sites, lower latitudes=better.Regarding the Armstrong (?) suface base:
We could put CLS in the ecliptic plane. The equatorial inclination would be 1.54 degrees. This constrains a lot the options for the base site, BUT is good for interplanetary missions. Also, there's a few good places between 1.54 S and 1.54 N. Here's one:
http://en.wikipedia.org/wiki/Sinus_Medii
A mare where the Earth is almost overhead. Also, it contains the landing site of Surveyor 6.