BEGIN_DESC
The Dragonfly, a versatile orbital payload pusher. To familiarise yourself with Radu Poenaru's panels and systems simulation, see the Dragonfly Operations Handbook.
END_DESC
BEGIN_ENVIRONMENT
System Sol
Date MJD 51982.0416206481
END_ENVIRONMENT
BEGIN_FOCUS
Ship TUG-01
END_FOCUS
BEGIN_CAMERA
TARGET TUG-01
MODE Extern
POS 6.66 -126.60 -18.42
TRACKMODE TargetRelative
FOV 60.00
END_CAMERA
BEGIN_HUD
TYPE Docking
END_HUD
BEGIN_MFD Left
TYPE Docking
END_MFD
BEGIN_MFD Right
TYPE COM/NAV
END_MFD
BEGIN_PANEL
END_PANEL
BEGIN_SHIPS
Module1A:Module1
STATUS Orbiting Earth
RPOS 6614294.70 -451194.34 -1154208.30
RVEL -133.418 -7401.920 2114.666
AROT 34.73 -8.91 49.39
VROT 0.29 -0.00 -0.01
NAVFREQ 0 0
END
Module1B:Module1
STATUS Orbiting Earth
RPOS 6614298.41 -451180.83 -1154188.81
RVEL -133.418 -7401.920 2114.666
AROT 34.73 -8.91 49.39
VROT 0.29 -0.00 -0.01
NAVFREQ 0 0
END
TUG-01:Dragonfly
INTERNAL: v0.9.35
HYDRAULICS:
TANK 1 0.0000 129991 170.00
TANK 1 0.0000 129991 170.00
TANK 0 0.0000 130000 170.00
MANIFOLD 1 1 1 1 1 0
TANK 1 0.0000 69997 70.00
TANK 1 0.0000 69997 70.00
TANK 0 0.0000 70000 70.00
MANIFOLD 1 1 1 1 1 0
TANK 1 0.0000 103 294.52
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 0 0.0000
VALVE 0 0.0000
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 1 0.0000
TANK 1 0.0000 20000 288.00
TANK 1 0.0000 20000 288.00
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 1 0.0000
VALVE 0 0.0000
VALVE 0 0.0000
MANIFOLD 0 1 0 1 0 0
TANK 1 0.0000 4693 294.82
TANK 1 0.0000 2208 295.44
MANIFOLD 1 1 1 1 1 1
TANK 1 0.0000 9102 295.00
TANK 1 0.0000 27000 295.00
VALVE 0 0.0000
VALVE 0 0.0000
VALVE 0 0.0000
TANK 1 0.0000 9100 295.00
TANK 1 0.0000 27000 295.00
TANK 1 0.0000 4800 295.00
VALVE 0 0.0000
VALVE 0 0.0000
VALVE 0 0.0000
ELECTRICAL:
FCELL 0 0.0019
FCELL 2 0.0000
BATTERY 0 5184000.0000 1
DC 121.5000
DC 0.0000
AC 30.0000
DC 0.0000
DC 14.0000
SOCKET -1
SOCKET -1
SOCKET -1
SOCKET -1
SOCKET -1
SOCKET -1
HT 0
HT 0
HT 0
HT 0
HT 0
HT 0
FAN 1
FAN 1
PANEL :
SW -1 1 1 99 4674625
SW END
ROT END
SW -1 -1 -1 -1 -1
SW 1 1 1 1 1
SW 1 0 1 1 1
SW 1 1 0 0 0
SW 0 0 -1 -1 1
SW 1 0 0 -1 -1
SW 0 0 0 0 0
SW 0 1 1 1 1
SW -1 1 1 -1 -1
SW -1 0 -1 0 1
SW 1 1 1 -1 1
SW 1 99 1 -1 1
SW END
ROT 0 0 0 99 1
ROT END
SW END
ROT END
SW 0 0 0 1 0
SW 1 0 0 1 1
SW 1 1 1 1 0
SW 0 1 -1 1 0
SW 1 0 99 1 0
SW END
ROT END
SW -1 0 0 -1 0
SW 0 0 99 -1 0
SW END
ROT END
END INTERNAL
STATUS Orbiting Earth
RPOS 6614291.68 -451206.40 -1154226.26
RVEL -133.418 -7401.920 2114.666
AROT 34.73 -8.91 49.39
VROT 0.29 -0.00 -0.01
FUEL 1.000
END
END_SHIPS
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.53894e-007 sec
Found 0 joystick(s)
Devices enumerated: 8
Devices accepted: 6
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (Intel(R) HD Graphics 4000)
==> Direct3D HAL (NVIDIA NVS 5400M )
==> Direct3D T&L HAL (NVIDIA NVS 5400M )
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build 121120, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module ScnEditor.dll ......... [Build 100830, API 100830]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1018 x 548 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Finished initialising status
Finished initialising camera
Faulting application name: orbiter.exe, version: 0.0.0.0, time stamp: 0x4c7b0d0d
Faulting module name: Dragonfly.dll, version: 0.0.0.0, time stamp: 0x45f2435d
Exception code: 0xc0000005
Fault offset: 0x000051d1
Faulting process id: 0x144c
Faulting application start time: 0x01d03a4775be09ef
Faulting application path: C:\Downloads\Orbiter2010(Dev)\orbiter.exe
Faulting module path: C:\Downloads\Orbiter2010(Dev)\Modules\Dragonfly.dll
Report Id: b6e737e8-a63a-11e4-aa72-7ce9d3ea0f53
D3D9Client Log
(0: 0.00s 87029165146us)(0x9C4) ================ clbkInitialise ===============
(1: 0.00s 87029165206us)(0x9C4) Orbiter Version = 100830
(2: 0.02s 87029187704us)(0x9C4) Index:0 640 x 480 60Hz (22)
(3: 0.02s 87029187921us)(0x9C4) Index:1 640 x 480 72Hz (22)
(4: 0.02s 87029188370us)(0x9C4) Index:2 640 x 480 75Hz (22)
(5: 0.03s 87029188878us)(0x9C4) Index:3 768 x 480 56Hz (22)
(6: 0.03s 87029189250us)(0x9C4) Index:4 768 x 480 60Hz (22)
(7: 0.03s 87029189613us)(0x9C4) Index:5 768 x 480 72Hz (22)
(8: 0.03s 87029189969us)(0x9C4) Index:6 768 x 480 75Hz (22)
(9: 0.03s 87029190334us)(0x9C4) Index:7 800 x 600 56Hz (22)
(10: 0.03s 87029190730us)(0x9C4) Index:8 800 x 600 60Hz (22)
(11: 0.03s 87029191089us)(0x9C4) Index:9 800 x 600 72Hz (22)
(12: 0.03s 87029191453us)(0x9C4) Index:10 800 x 600 75Hz (22)
(13: 0.03s 87029191840us)(0x9C4) Index:11 848 x 480 60Hz (22)
(14: 0.03s 87029192195us)(0x9C4) Index:12 848 x 480 70Hz (22)
(15: 0.03s 87029192555us)(0x9C4) Index:13 848 x 480 75Hz (22)
(16: 0.03s 87029192900us)(0x9C4) Index:14 960 x 600 60Hz (22)
(17: 0.03s 87029193261us)(0x9C4) Index:15 960 x 600 70Hz (22)
(18: 0.03s 87029193623us)(0x9C4) Index:16 960 x 600 75Hz (22)
(19: 0.03s 87029193998us)(0x9C4) Index:17 1024 x 600 60Hz (22)
(20: 0.03s 87029194350us)(0x9C4) Index:18 1024 x 600 70Hz (22)
(21: 0.03s 87029194709us)(0x9C4) Index:19 1024 x 600 75Hz (22)
(22: 0.03s 87029195089us)(0x9C4) Index:20 1024 x 768 60Hz (22)
(23: 0.03s 87029195434us)(0x9C4) Index:21 1024 x 768 70Hz (22)
(24: 0.03s 87029195783us)(0x9C4) Index:22 1024 x 768 75Hz (22)
(25: 0.03s 87029196147us)(0x9C4) Index:23 1280 x 720 60Hz (22)
(26: 0.03s 87029196514us)(0x9C4) Index:24 1280 x 768 60Hz (22)
(27: 0.03s 87029196878us)(0x9C4) Index:25 1280 x 800 60Hz (22)
(28: 0.03s 87029197212us)(0x9C4) Index:26 1280 x 1024 60Hz (22)
(29: 0.03s 87029197580us)(0x9C4) Index:27 1280 x 1024 75Hz (22)
(30: 0.03s 87029197949us)(0x9C4) Index:28 1360 x 768 60Hz (22)
(31: 0.03s 87029198421us)(0x9C4) Index:29 1366 x 768 60Hz (22)
(32: 0.04s 87029198795us)(0x9C4) Index:30 1440 x 900 60Hz (22)
(33: 0.04s 87029199089us)(0x9C4) Index:31 1600 x 1200 60Hz (22)
(34: 0.04s 87029199201us)(0x9C4) Index:32 1680 x 1050 59Hz (22)
(35: 0.04s 87029199265us)(0x9C4) Index:33 1680 x 1050 60Hz (22)
(36: 0.04s 87029199324us)(0x9C4) Index:34 1920 x 1080 60Hz (22)
(37: 0.04s 87029199383us)(0x9C4) Index:35 1600 x 900 60Hz (22)
(38: 0.04s 87029199441us)(0x9C4) Index:36 1400 x 1050 60Hz (22)
(39: 0.04s 87029199499us)(0x9C4) Index:37 1280 x 960 60Hz (22)
(40: 6.78s 87035938678us)(0x9C4) Node[1] = Dragonfly (0xC29A90)
(41: 6.78s 87035938708us)(0x9C4) Node[0] = Dragonfly (0xC29AD8)
(42: 6.78s 87035938716us)(0x9C4) Scenario = .\Scenarios\Dragonfly\Dragonfly.scn
(43: 6.78s 87035940869us)(0x9C4) ================ clbkCreateRenderWindow ===============
(44: 6.80s 87035958984us)(0x9C4) [VideoConfiguration] Adapter=0, ModeIndex=29
(45: 6.80s 87035959399us)(0x9C4) Adapter = NVIDIA NVS 5400M
(46: 6.80s 87035959435us)(0x9C4) dwFSMode = 1
(47: 6.80s 87035963979us)(0x9C4) MaxTextureBlendStages..: 8
(48: 6.80s 87035964019us)(0x9C4) MaxTextureWidth........: 16384
(49: 6.80s 87035964031us)(0x9C4) MaxTextureHeight.......: 16384
(50: 6.80s 87035964046us)(0x9C4) MaxPrimitiveCount......: 16777215
(51: 6.80s 87035964056us)(0x9C4) MaxVertexIndex.........: 16777215
(52: 6.80s 87035964067us)(0x9C4) MaxAnisotropy..........: 16
(53: 6.80s 87035964077us)(0x9C4) MaxSimultaneousTextures: 8
(54: 6.80s 87035964087us)(0x9C4) MaxStreams.............: 16
(55: 6.80s 87035964098us)(0x9C4) MaxStreamStride........: 255
(56: 6.80s 87035964107us)(0x9C4) MaxVertexBlendMatrices.: 4
(57: 6.80s 87035964117us)(0x9C4) MaxVShaderInstrExecuted: 65535
(58: 6.80s 87035964131us)(0x9C4) MaxPointSize...........: 8192.000000
(59: 6.80s 87035964143us)(0x9C4) VertexShaderVersion....: 0x300
(60: 6.80s 87035964154us)(0x9C4) PixelShaderVersion.....: 0x300
(61: 6.80s 87035964165us)(0x9C4) NumSimultaneousRTs.....: 4
(62: 6.80s 87035964175us)(0x9C4) D3DPTEXTURECAPS_POW2...: 0
(63: 6.80s 87035964185us)(0x9C4) NONPOW2CONDITIONAL.....: 0
(64: 6.80s 87035964195us)(0x9C4) VertexDeclCaps.........: 0x30F
(65: 6.80s 87035964205us)(0x9C4) DevCaps................: 0x1BBEF0
(66: 6.80s 87035964215us)(0x9C4) DevCaps2...............: 0x51
(67: 6.80s 87035964225us)(0x9C4) XNA Math Support.......: Yes
(68: 6.80s 87035964862us)(0x9C4) D3DFMT_D32F_LOCKABLE
(69: 6.80s 87035964891us)(0x9C4) D3DFMT_D24S8
(70: 6.80s 87035964900us)(0x9C4) D3DFMT_D24X8
(71: 6.80s 87035964907us)(0x9C4) Window Size = [1920, 1080]
(72: 6.83s 87035994420us)(0x9C4) Available Texture Memory = 4033 MB
(73: 6.84s 87036000885us)(0x9C4) ----- Initialize D3D9ClientSurface Tech -----
(74: 6.91s 87036070625us)(0x9C4) Render Target = 0x43A7B20
(75: 7.01s 87036174646us)(0x9C4) [NEW FONT] ( Courier New), Size=20, Weight=400 Pitch&Family=31
(76: 7.04s 87036198844us)(0x9C4) Font Video Memory Usage = 256 kb
(77: 7.04s 87036199347us)(0x9C4) Font and Charter set creation succesfull
(78: 7.14s 87036304772us)(0x9C4) Starting to initialize basic a rendering technique...
(79: 7.14s 87036304807us)(0x9C4) [Compiling Effects for Shader Model 3.0]
(80: 8.45s 87037614727us)(0x9C4) [NEW FONT] ( Arial), Size=24, Weight=400 Pitch&Family=31
(81: 8.47s 87037637030us)(0x9C4) Font Video Memory Usage = 512 kb
(82: 8.47s 87037637578us)(0x9C4) Font and Charter set creation succesfull
(83: 8.47s 87037637614us)(0x9C4) [NEW FONT] ( Arial), Size=15, Weight=400 Pitch&Family=31
(84: 8.50s 87037658908us)(0x9C4) Font Video Memory Usage = 256 kb
(85: 8.50s 87037659158us)(0x9C4) Font and Charter set creation succesfull
(86: 8.50s 87037659198us)(0x9C4) [NEW FONT] ( Fixed), Size=18, Weight=400 Pitch&Family=31
(87: 8.52s 87037681720us)(0x9C4) Font Video Memory Usage = 256 kb
(88: 8.52s 87037681888us)(0x9C4) Font and Charter set creation succesfull
(89: 8.52s 87037681915us)(0x9C4) ================ Scene Created ===============
(90: 9.64s 87038804833us)(0x9C4) [NEW FONT] ( Courier New), Size=-21, Weight=400 Pitch&Family=31
(91: 9.67s 87038833125us)(0x9C4) Font Video Memory Usage = 512 kb
(92: 9.67s 87038833422us)(0x9C4) Font and Charter set creation succesfull
(93: 9.67s 87038833447us)(0x9C4) [NEW FONT] ( Arial), Size=20, Weight=400 Pitch&Family=31
(94: 9.69s 87038851942us)(0x9C4) Font Video Memory Usage = 256 kb
(95: 9.69s 87038852095us)(0x9C4) Font and Charter set creation succesfull
(96: 9.83s 87038993941us)(0x9C4) Texture 0x3884D58 (VAB_TL1.dds) added in repository
(97: 9.84s 87039004826us)(0x9C4) Texture 0x3884E80 (VAB_FR01.dds) added in repository
(98: 9.86s 87039021439us)(0x9C4) Texture 0x3884FA8 (VAB_TL2.dds) added in repository
(99: 9.87s 87039038447us)(0x9C4) Texture 0x388C898 (VAB_FR02.dds) added in repository
(100: 9.89s 87039057937us)(0x9C4) Texture 0x388C9C0 (VAB_BK01.dds) added in repository
(101: 9.91s 87039071406us)(0x9C4) Texture 0x388CAE8 (LCC_WNDS.dds) added in repository
(102: 9.92s 87039088053us)(0x9C4) Texture 0x388CC10 (LCC_DRS.dds) added in repository
(103: 10.16s 87039322835us)(0x9C4) Texture 0x388CD38 (bulk2.dds) added in repository
(104: 10.20s 87039365080us)(0x9C4) Texture 0x3892298 (Dragonfly\dfly3x.dds) added in repository
(105: 10.21s 87039371491us)(0x9C4) Texture 0x38923C0 (Dragonfly\dfly1x.dds) added in repository
(106: 10.22s 87039388152us)(0x9C4) Texture 0x38924E8 (Dragonfly\dfly4x.dds) added in repository
(107: 10.24s 87039404802us)(0x9C4) Texture 0x3892610 (Dragonfly\dfly7x.dds) added in repository
(108: 10.26s 87039421432us)(0x9C4) Texture 0x3892738 (Dragonfly\dfly6x.dds) added in repository
(109: 10.27s 87039438152us)(0x9C4) Texture 0x3892860 (Dragonfly\dfly5x.dds) added in repository
(110: 10.27s 87039438273us)(0x9C4) Storing a mesh 0x2644A30 (Dragonfly)
It's not the first time that i read some things like that about the Dragonfly in Orbiter 2010P1 but with a fresh install and with or without orbiter sound activated and not any other module, the dragonfly scenario works here in inline client or d3d9 full screen or windowed.
I saw this once before...
Ah, you may have found something there. I was testing over my lunch break at work, where I have a multiple-monitor setup. I'll have to try unchecking 'Always enumerate devices' the next time I'm in the office and see if that fixes it.Me too.
And:
if i make a search on the forum with "hud.dds" or simply "hud", i do not find anything. :hmm:
If i try in ggle with "Orbiter hud dds" ( and i know that it's not the first time that i see that ) i have at least one answer coming from the...forum :tiphat: !
http://www.orbiter-forum.com/project.php?issueid=406