OHM Flamberge

2D cockpit

"If you mean the 2D glass cockpit view, that's because the mesh isn't rendered when in the cockpit view. "

So by adding this to the Flamberge.ini file in the [CONFIG] section I now have a forward view on the upper bridge.

VISIBLE=1
CAMERA=(-3.81,341.667,35.978)
 
Where exactly in the flamberge.ini would those lines go? Is it possible to modify the .ini so that the vessel name can be changed, and so that it can be spawned in with scenario editor?

--------------------------------------------------------------------------------------------------------------------------------------------

Never mind. I just got the new .ini from the thread at RTF. Excellent work. Thank you.
Still interested in being able to spawn in through scenario editor or being able to change the name.
 
Last edited:
Still interested in being able to spawn in through scenario editor or being able to change the name.
Those are spacecraft3 issues.
This post sort of outlines what to do to make an SC3 ship work with the scenario editor.

However, there's nothing to be done for the name aside from writing a whole new module for the Flamberge. SC3 ships must be named what their ini files are called.
 
Well, if you copy the contents of Flamberge.ini a whole bunch of times, like Flamberge1, Flamberge2, etc. and then added a bunch of ships into a scenario with Notepad like Flamberge1:Spacecraft/Spacecraft3, Flamberge2:Spacecraft/Spacecraft3 etc. you could have a bunch of Flamberges. :thumbup:
 
A few sister ships with small differences would be cool!
Like the Space Shuttle Orbiters!
Starship Titanic, Starship Britannic, and Starship Olympic. :D
 
Back
Top