spacy
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OK this might have been posted before but here it goes
I have a problem with gregburch's addons where some are vessels and some are spacecraft which are separated in different folders. as we probably all know vessels are what are created in the scenario editor. now the addons such as the animated modules in sbb4 or in the utility lander series are spacecraft so no scenario editing. so i tried changing the code to get it to work well it didn't so now i come for help since i am rather new to this coding. ways i was thinking of doing this but didn't know how to is to
1 create a converter
2 create a Bridger cfg
or 3 anything you can come up with or think of to help :idea:
thank you
sorry for any spelling or grammar mistakes
I have a problem with gregburch's addons where some are vessels and some are spacecraft which are separated in different folders. as we probably all know vessels are what are created in the scenario editor. now the addons such as the animated modules in sbb4 or in the utility lander series are spacecraft so no scenario editing. so i tried changing the code to get it to work well it didn't so now i come for help since i am rather new to this coding. ways i was thinking of doing this but didn't know how to is to
1 create a converter
2 create a Bridger cfg
or 3 anything you can come up with or think of to help :idea:
thank you
sorry for any spelling or grammar mistakes
It works to create the modules now i ran into another problem you can only crate 1 of that object so i decided to stream line it but i ran into a road block it doesn't work like the class-name:________ Module:_______ thing so i need some help please