Hardware GTS 250 - What are best NHancer settings? Low FPS as well

Acepilot

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Hello everyone, I've been gone for quite a while as I've been looking at FS with my new computer.

I'm ready to come back to Orbiter. Just have one question:

What are the recommended settings in NHancer for Orbiter?

System Specs:

Microsoft Windows Vista X64 Home Premium
4GB G.Skill RAM @ 1066MHz
NVIDIA GTS 250 1GB 760MHz Core/2300MHz Memory GDDR3
Intel Core 2 Duo E8500 @ 3.80GHz
640GB HDD @ 7200RPM

I have tried some NHancer settings but Orbiter runs at a lousy 25FPS sometimes with alot of stuttering. I had a HD 4870 where I used to get 200FPS, now I can't get near that.

What do you all suggest?

Thanks in advance :)
 
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If you say that Radeon gave you 200 FPS on this system, then I think we've found a culprit of this - NVidia drivers/card, which is common for posted above threads/article.

I have only XP now, so I can't help you.
 
After much tweaking I found the correct settings for Orbiter with NHancer:

Using Vista Boost

AA: Multisampling: 8X
Gamma Correction
Texture Quality: High Quality
Power Setting: Max Performance

In Orbiter:

Stars = 0
All else checked except for "cloud shadows".
D3D T&L HAL GTS 250
Disable VSync

With this I achieved 250FPS - 500FPS in some areas compared to the lousy 80FPS I was getting before.
 
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After much tweaking I found the correct settings for Orbiter with NHancer:

Using Vista Boost

AA: Multisampling: 8X
Gamma Correction
Texture Quality: High Quality
Power Setting: Max Performance

In Orbiter:

Stars = 0
All else checked except for "cloud shadows".
D3D T&L HAL GTS 250
Disable VSync

With this I achieved 250FPS - 500FPS in some areas compared to the lousy 80FPS I was getting before.
No stars?

Also, 250-500FPS is kind of...um...

excessive?
 
No stars?

Also, 250-500FPS is kind of...um...

excessive?

Yeah I believe you use them to navigate only. I know that the human eye can only see 30FPS but if you can get awesome quality and high FPS at the same time than it's all good.

There is no FPS lock like FS2004 so I have no control on what FPS I am getting.
 
Yeah I believe you use them to navigate only.
Stars aren't about navigating. They're about looking cool. Being on the dark side of the planet in Orbiter and having a sky full of stars around you is a whole lot more impressive than a solid-black sky.

That said, I think O2006 draws the stars using GDI, and if so they would definitely cause a perf hit in Vista/Win7.

I know that the human eye can only see 30FPS but if you can get awesome quality and high FPS at the same time than it's all good.

There is no FPS lock like FS2004 so I have no control on what FPS I am getting.
It's not that the human eye can only see 30fps (which isn't true anyway, you can see more than that)...it's that your monitor can only display ~60fps. As in, you could be running at eleventy billion fps, but your monitor isn't displaying any more than 60.

And Orbiter does have an FPS lock. It's called VSync, and it caps your framerate at your monitor's refresh rate.
 
And Orbiter does have an FPS lock. It's called VSync, and it caps your framerate at your monitor's refresh rate.

I thought vsync was just vertical sync?
 
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