Ael Syd
New member
- Joined
- May 20, 2013
- Messages
- 9
- Reaction score
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Howdy, folks. I'm new to this whole Orbiter business and I figured this is just the place for me to pester people much more knowledgeable than myself!
Um, my background, and how I got into Orbiter... Well, I'm a hobbyist writer and graphic novelist/webcomicker (not a word, according to SpellCheck... but then neither is SpellCheck, so what do they know!). Oh, and also a hobbyist 3D modeller (I'm sure I'll end up posting some of my designs here eventually, and you're welcome to tear them apart for crappy engineering)
So, what's all that got to do with Orbiter? Well, I'm kicking around an idea for a sci-fi comic, set in our solar system a few centuries from tomorrow, and in doing research I made a terrifying discovery that should have been obvious: Rocket science is hard! I mean, like really really hard! It's really not as simple as just figuring out how far away Planet B is from Planet A, and how fast can you move to get there. After a lot of digging and head-scratching, I finally came to the conclusion that the only way to really get a grasp of how all of the elements are supposed to work, is to run a simulation. And that's where Orbiter comes in.
Right now, I'm still barely getting the hang of how Orbiter works. Eventually, I'm going to attempt to replicate the journey involved in my story (Titan to Mimas, to Oberon), as well as some other missions. I'd also like to figure out how to program my own spacecraft to take advantage of somewhat more speculative-fiction-esque flight capabilities, but that'll come later.
Okay, that's my story, and I'm sticking to it!
Um, my background, and how I got into Orbiter... Well, I'm a hobbyist writer and graphic novelist/webcomicker (not a word, according to SpellCheck... but then neither is SpellCheck, so what do they know!). Oh, and also a hobbyist 3D modeller (I'm sure I'll end up posting some of my designs here eventually, and you're welcome to tear them apart for crappy engineering)
So, what's all that got to do with Orbiter? Well, I'm kicking around an idea for a sci-fi comic, set in our solar system a few centuries from tomorrow, and in doing research I made a terrifying discovery that should have been obvious: Rocket science is hard! I mean, like really really hard! It's really not as simple as just figuring out how far away Planet B is from Planet A, and how fast can you move to get there. After a lot of digging and head-scratching, I finally came to the conclusion that the only way to really get a grasp of how all of the elements are supposed to work, is to run a simulation. And that's where Orbiter comes in.
Right now, I'm still barely getting the hang of how Orbiter works. Eventually, I'm going to attempt to replicate the journey involved in my story (Titan to Mimas, to Oberon), as well as some other missions. I'd also like to figure out how to program my own spacecraft to take advantage of somewhat more speculative-fiction-esque flight capabilities, but that'll come later.
Okay, that's my story, and I'm sticking to it!
