vchamp
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I have started a work on my first space ship. And it should be quite unusual. The main idea is to build a ship from modules. First you attach module, then integrate it. When module is integrated it becomes a part of a ship, i.e. the module vessel is removed from scenario and all information about module is stored inside a core ship.
It was inspired by Space Station Building Blocks by Greg Burch and by Shuttle A.
I am looking for someone who would like to participate in development of this addon. Especially I need help in creating meshes and textures, because I am a programmer, not a designer. Help in coding will be appreciated too, because I have very small experience in c++.
It has no textures and very simple meshes yet.
If you decide to try it in Orbiter, be warned that it can be very buggy, although I made big efforts to eliminate all bugs. Use it at your own risk.
Please post your comments and suggestions.
P.S.: sorry for my English, this is not my native language
EDIT: You can always download the latest version and the source code from SourceForge.net
http://sourceforge.net/project/showfiles.php?group_id=226025
It was inspired by Space Station Building Blocks by Greg Burch and by Shuttle A.
I am looking for someone who would like to participate in development of this addon. Especially I need help in creating meshes and textures, because I am a programmer, not a designer. Help in coding will be appreciated too, because I have very small experience in c++.
It has no textures and very simple meshes yet.
If you decide to try it in Orbiter, be warned that it can be very buggy, although I made big efforts to eliminate all bugs. Use it at your own risk.
Please post your comments and suggestions.
P.S.: sorry for my English, this is not my native language
EDIT: You can always download the latest version and the source code from SourceForge.net
http://sourceforge.net/project/showfiles.php?group_id=226025
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