Black dog
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I originally posted this under "Addon support and bugs" but I think maybe that was the wrong category forum :sorry:, and have had no replies
Help needed please...
I am having a problem with a mesh I am creating in Anim8or, adjusting in Meshwizard and viewing in Orbiter.
So far I have the ship body as one group, and an exhaust nozzle as another group. I would like to keep them as separate groups, and want to mirror the nozzle to create a multiple nozzle group.
The problem is, that I can position the nozzle so it looks in the right place in Anim8or, and I can position the nozzle so that it looks in the right place in Meshwizard, but in Orbiter it appears under the ground or some other weird place. The body of the ship is in the right place in Orbiter.
I've tried creating the nozzle in Anim8or in the same project as the body, I've tried making it separately from the body and pasting it into the mesh file as a separate group, and variations on the theme.
Am I missing something simple here?:blink:
Thanks in advance to anybody who replies.
I have now tried using GMAX, Wings3D and Zmodeler and found the same end result
, if I model 2 simple shapes & line them up one behind the other, in Orbiter they are spaced well apart along the Y axis and somewhat off-line from one another on the X axis.
Is there anybody out there who knows whether I'm going wrong or if it is a software or hardware thing?
Again,
Thanks in advance to anybody who replies.
Help needed please...
I am having a problem with a mesh I am creating in Anim8or, adjusting in Meshwizard and viewing in Orbiter.
So far I have the ship body as one group, and an exhaust nozzle as another group. I would like to keep them as separate groups, and want to mirror the nozzle to create a multiple nozzle group.
The problem is, that I can position the nozzle so it looks in the right place in Anim8or, and I can position the nozzle so that it looks in the right place in Meshwizard, but in Orbiter it appears under the ground or some other weird place. The body of the ship is in the right place in Orbiter.
I've tried creating the nozzle in Anim8or in the same project as the body, I've tried making it separately from the body and pasting it into the mesh file as a separate group, and variations on the theme.
Am I missing something simple here?:blink:
Thanks in advance to anybody who replies.
I have now tried using GMAX, Wings3D and Zmodeler and found the same end result
Is there anybody out there who knows whether I'm going wrong or if it is a software or hardware thing?
Again,
Thanks in advance to anybody who replies.
