Luke Skywalker
Rebel Alliance Hero
:blink:
I give a look..
Which action does generate this bug? You see it after an animation or what??
Must be a mistake in making the animations?
:blink:
I give a look..
Which action does generate this bug? You see it after an animation or what??
Fausto, can this be put on an orbiter install, with the original Eridanus, or not?
Ciao Fausto,
one thing I just came across while docking Eridanus to a space station. Would it be worth considering opening the docking nose cone downward instead of sideways? When opened sideways, as it is now, it basically blocks the port side RCS thrusters. There are no thrusters on the bottom side so the nose cone would not be blocking anything there.
Cheers,
Seawing
OK,Fausto Never mind it was an addon that was causing this problem.ThanksHello Fausto,I am asking if you could please add in a 9min countdown,before the launch,as an option in a future version,so that way we could see the crew arm retracted from the Eridanus,like the way NASA did it with the Space Shuttle?Thanks:thumbup:
---------- Post added at 07:45 AM ---------- Previous post was at 06:16 AM ----------
Alright Fausto I have a problem,I was turning off the particle effects in the visuals tab in orbiter 2010P1 launcher,just to see how much frame rate it robs,now I turned it back on,and it seems that all of the scenarios of yours, that start it with the rockets venting out gas,or smoke such as the quasar,jarvis,ect,ect,are not starting with it on anymore,seems I have to now turn it on manualy with the hovers,and the main engines keys.
Anyway I could get the smoke,or gas venting to be on auomatically when the scenarios start again?Thanks