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A MFD would be one option there, but I would prefer using a more integrated solution there, having a MCC building-vessel that can read the mission files as well, has its own knowledge of the mission state and communicates with the player via message lines on the screen and executive packages. In C++ of course. The MFD would break immersion a bit there, and would have some UI limitations. Having a dedicated MCC vessel would allow using a bigger UI and allow more functions. For example, using the sleep phase in a flight plan for preparing the next flight day manually (instead of making too much automatic)
Yeah, that is similar how we simulate MCC-H in NASSP, which supports full missions and you don't need to use any MFD anymore, if you use that feature. Right now the MCC runs in the CSM and we only support Apollo 7+8. But once the LM will get involved, which needs its own calculations, uplinks etc. we will have to create such a MCC building vessel, too. I have always first tested the MCC-H calculations in my RTCC MFD, which gets released with NASSP, and then once they are working without problems have given MCC-H the ability to calculate the same things without user input. For SSU this could of course be combined into a MCC vessel that allows user interaction.