OHM UCGO demolition charge

Think you could make a version that explodes when it hits a planetary surface?
 
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:thumbup:
 
Ahahaha. I see what you did there. :lol:
 
It just was difficult to land in 12 km deep crater...
Looks like a proper way to use the bomb, isnt it?

Only one problem: unpacked bomb looks poor.

// btw, i'm making some kind of a "torped" for Orbiter (spacecraft3 based). Is it possible to add a nuke to it?
 
Yeah i tried shooting the unpacked Nukes with HARP. I succesfully nuked the Deathstar!
 
Yeah i tried shooting the unpacked Nukes with HARP. I succesfully nuked the Deathstar!

How on earth did you manage that? I can't seem to get anything close to a rendezvous shooting the HARP at stuff in orbit. It would be really cool to knock the ISS or MIR into interplanetary space from the ground.
 
Just discovered another fun thing to do with the nuke:

Launch a ship from Earth and use the LunarTransfer MFD to make a burn for the Moon, then launch a "defense" ship from the Moon and use the MFD for a burn towards Earth. Somewhere around the Earth-Moon Lagrange point, when you pass by each other, use the Docking MFD and lots of delta-v to pull up next to the attacking ship. Then, deploy the nuke right behind their engine bell, and burn away to safe distance. Nuke detonates, enemy ship goes screaming past the Moon and off into deep space, and you perform a base approach burn and return home.

On default settings the DGIV has plenty of delta-v for even a real sloppy rendezvous. Velocities for Earth-Moon trips are pretty low, it's not hard to reach the enemy ship well before it gets close to the Moon.

Must try this with an attack on a Mars, or even better, asteroid base. If you have a usable amount of delta-v, the docking MFD actually makes all kinds of wacky flights possible.
 
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Never give a nuke to a fool.
as for the rest though, all were blasted to Saturn and my TX was shot a few kilometers from the base.
 

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Awesome, Now we can drill down to 30 metres and blow up those pesky asteroids. Bruce Willis would be proud! :lol:
I KNOW!!! (Blows up apophys)
There, now everyone's happy, Apophys is gone. Oh, and as for Nibiru, it's fake guys, it's just a rumor.
 
I set up a base in Triton and nuked it. Most of the stuff ended up in Thalassa, S2002 N4 and the sun :lol:
 
Just a remark... Would it be possible to have the option to effectively vaporize stuff in a given blast radius instead of just pushing them away from ground-zero? There was this downed XR-2 laying around near Olympus and I packed a Rover with a nuke in the trunk, got to it, and wanted to vaporize it... instead it ended up doing interplanetary pin-ball with Phobos, back to Mars, and out to the Sun :P

By using the charred debris meshes and textures from the DG-IV, I guess it would be possible to replace the vessel objects within the fireball radius by creating debris vessel objects at the same position of the vaporized objects, and if the focus is set to one of the victims switch it to it's debris counterpart, and then delete these doomed vessel objects, leaving behind atomized pieces of metals...
 
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Yea! That's a good idea! So instead of one chunk flying close to Earth, we'll get many chunks hitting it! :thumbup:

At least we will get nice fireworks that way and I like fireworks. The bigger the better, there is no such thing as too big fireworks.
 
Arm it n' leg it! Flip them the bird as you blast away!

That aside, I think I'll use this for blowing asteroids into salveagable chunks. I just sent an Arrow out into the Belt somewhere, I'll have to send another one, from Mars maybe...(Even though in my own little 'universe' thing, Mars still isn't colonised. I'll have to get around to that. :thumbup:)
This is a great addon, for both screwing around and serious purposes. Thanks!
 

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At least we will get nice fireworks that way and I like fireworks. The bigger the better, there is no such thing as too big fireworks.


Yea, people wrongly believe it's a good idea to smash asteroids / comets to bits. But have you ever considered what happens?

Ok, so let's assume you've managed blowing the thing to dust, so no large chunks fall to the surface of Earth, but the energy's still there...

Now all those billion bits burn up in the atmosphere, each heating up to glow white hot. Now you have the entire sky lit up at 5000°C and your forests get set on fire and oceans start boiling...

... but yea, at least it didn't *hit* Earth.
 
Yea, people wrongly believe it's a good idea to smash asteroids / comets to bits. But have you ever considered what happens?

Ok, so let's assume you've managed blowing the thing to dust, so no large chunks fall to the surface of Earth, but the energy's still there...

Now all those billion bits burn up in the atmosphere, each heating up to glow white hot. Now you have the entire sky lit up at 5000°C and your forests get set on fire and oceans start boiling...

... but yea, at least it didn't *hit* Earth.


Apophis is`t that big to cook the atmosphere. If it impacted in one piece it would generate only 500 - 1000 MT explosion. Suppose you blew it to bits no larger than few meters months before impact. Realistically most of the pieces would miss because blast would alter their orbit. Even if nearly all pieces hit they would impact over the many million square km area so all those 500 - 1000 MT would be dispersed into thousands of kiloton level airbursts scattered over huge area.
However if asteorid is very large many km in size carrying millions of MT of energy and you blow it up close to Earth like in a movie Deep impact then you have a problem because atmosphere can`t safely dispose off that much energy.
 
Apophis is`t that big to cook the atmosphere. If it impacted in one piece it would generate only 500 - 1000 MT explosion. Suppose you blew it to bits no larger than few meters months before impact. Realistically most of the pieces would miss because blast would alter their orbit. Even if nearly all pieces hit they would impact over the many million square km area so all those 500 - 1000 MT would be dispersed into thousands of kiloton level airbursts scattered over huge area.


True, but even if you don't have the ability to deflect the thing, it's generally best to leave it in one piece then to blow it up. If it's in one piece, you can predict where it's gonna hit and evacuate all affected areas. If you blow it up, you might as well evacuate a continent...
 
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